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eFootball XI League Tournament

Rules, Regulation, and Responsible

Last update on 5 July 2021 | Version 1.01


1. Organizer

1.1 eFootball XI League Tournament is run by eFootball XI Project Team.

1.2 Team project team members are baik2sayang, usopbessi, damhaelrinum, and mrkidal.


2. Squad

2.1 Squad name must combine two keywords.

2.2 Squad name can’t related to politics, sensitive issues, and inappropriate words.

2.3 Minimum squad players are 13.

2.4 Maximum squad players are 15.


3. Player

3.1 Players can only be registered to one squad.

3.2 The player must make sure their environment and connection are ready for the tournament.


4. Captain

4.1 Each squad required one captain.

4.2 Captain will be a middleman between squad members and the organizer.

4.3 The captain needs to submit the necessary information required by the organizer.


5. Transfer

5.1 No player transfer during the running tournament season.

5.2 The player transfer can be done after the tournament season end.


6. Tournament

6.1 The organizer will decide the tournament league based on the number of squad participants.

6.2 The organizer will provide the tournament time frame.


7. Match

7.1 Match Schedule

7.1.1 The match will be held over the night weekend only.

7.1.2 The organizer will update the match schedule if clash with Malaysian Public Holidays.

7.2 Match Preparation

7.2.1 The captain must aware of the matchday schedule.

7.2.2 The captain must record the match.

7.2.3 The captain must submit the starting XI and substitutions list one (1) day before the match day.

7.3 Match Lobby

7.3.1 Captain for Home Squad must create the Team Play Lobby with the password.

7.3.2 Captain (Home Squad) must create the Team Play Lobby 30 minutes before the match start.

7.3.3 Captain (Home Squad) must configure the Team Play Lobby with the information given by the organizer.

7.3.4 Example Team Play Lobby Match Room Setting

  • Lobby created at Team Play Lobby > Singapore > SG01
  • Room Name: football XI-MatchXX
  • VS Setting 11 vs 11
  • Capacity: Select None
  • Auto Start User nos.: Select None
  • Legend Player: Off
  • Any Player: Off
  • Select Goalkeeper: On
  • Room Security: Enable Password
  • Password: (TBA)

7.4 General Match Settings

7.4.1 The setting for Group Stage (If Applicable)

  • Match: Home Away Format
  • Match Level: Professional
  • Match Time: 12 min.
  • Injuries: Off
  • Ball Type: MOMENTO
  • Time Limit: Normal
  • Extra Time: Off
  • PK: Off
  • No. of Subs: 0

7.4.2 The setting for Knock-out Stage

  • Match: Best of matches
  • Match Level: Professional
  • Match Time: 12 min.
  • Injuries: Off
  • Ball Type: MOMENTO
  • Time Limit: Normal
  • Extra Time: On
  • PK: On
  • No. of Subs: 0

7.5 Kick-off

7.5.1 Eleven (11) Players per squad is mandatory during the kick-off.

7.5.2 If the squad failed to complete the Eleven (11) players before the kick-off time. The squad will be count as a loss.

7.5.3 The match will be postponed to another 30 minutes if the match is a home-away match or the best of matches.

7.6 Player Disconnected

7.6.1 If the Goalkeeper is disconnected during the match, the Captain of the team must instruct the player to kick out of the ball and pause the game. The captain must swap the Goalkeeper with the human player.

7.6.2 There are a maximum of three (3) players that cannot be disconnected for each squad per game including the Goalkeeper. (3 Com Players are not allowed.)

7.7 Post-Match

7.7.1 The captain must submit the result and who’s score/assists/cards.

7.7.2 The captain must share the link recorded match or upload it to the shared drive.


8. Point system

8.1 Group Stage points are awarded as follows

  • Win = 3 Points
  • Draw = 1 Point
  • Loss = 0 Point

8.2 Knock Stage with the best of matches will be determined by the number of matches win.


9. Option File and Patch

9.1 Option File is allowed during the match.

9.2 Players are not allowed to use 3rd Party Patch during the match.